Thursday, 29 November 2012

one eyed monster in zbrush



This is the first model I created in zbrush. I started with a sphere and used the move tool to pull the object and sculpt it in to the shape I wanted. After i made the shape i wanted i made the brush size smaller and added symmetry to make the sculpting even on each side. Then i change my brush to clay build up and started sculpting on the monsters back to make it look like rolls of fat. after this i held down shift and went over what i just made to smooth the lines off so that model didn't have hard line going through it. The next part was to sculpt out a mouth and a place for the eye to go, this is done by holding down alt and sculpting. This will carve out on the object instead of build up.

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